About me


I am Patrick Blaauw, a 22 year old Game Design and Development student from the Netherlands. I am a C# game developer with a passion for making and playing games. When I was a little boy I always dreamt of making my own games, and that dream has come true!

Another passion of mine is editing videos. I was already editing my first videos when I was 13 years old. I am not doing that as often as I did before, but I still love to do it.


In 2013 I graduated highschool (HAVO) at Wessel Gansfort College in Groningen. In 2013 I started the HBO study Communication and Multimedia Design at Hanze, University of Applied Sciences. In the first year we learned a lot about different subjects. We learned how to make movies, created a website, made our own corporate identity and created my first little game. In year two I chose the major Game Design and Development. This is where I learned all the basics of Game Development and everyday I am still learning. I graduated in November 2017.

Bulldog Studios

Bulldog Studios is a group consisting of four friends. We are making games and applications together and we are a very tight team. We have been working together for over 2 years now in almost every school project there was. We are not limiting ourselves to school projects, we also have a couple of projects running in our free time.

Other members of Bulldog Studios are Vincent van Beek, Bryan Klunder and Niels Tromp.


  • I have almost three years experience in the game engine Unity3D.
  • Programming languages I have used are JavaScript and C#. I am mostly working in C# in Unity.
  • I also have a lot of experience in video editing. Programs I am using are Sony Vegas Pro and Adobe After Effects.
  • Basic knowledge of Photoshop.
  • Basic knowledge of SCRUM
  • GitHub and Mercurial version control

I wrote a guide on how Mercurial works for a game we are making (Colony Project). It’s in Dutch, but you can view it here.




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